Supporting and Exploiting Spatial Memory in User Interfaces
نویسندگان
چکیده
Spatial memory is an important facet of human cognition – it allows users to learn the locations of items over time and retrieve them with little effort. In human-computer interfaces, knowledge of the spatial location of controls can enable a user to interact fluidly and efficiently, without needing to perform slow visual search. Computer interfaces should therefore be designed to provide support for developing the user’s spatial memory, and they should allow the user to exploit it for rapid interaction whenever possible. However, existing systems offer varying support for spatial memory. Many break the user’s ability to remember spatial locations, by moving or re-arranging items; others leave spatial memory underutilised, requiring slow sequences of mechanical actions to select items rather than exploiting users’ strong ability to index items and controls by their on-screen locations. The aim of this paper is to highlight the importance of designing for spatial memory in HCI. To do this, we examine the literature using an abstract-to-concrete approach. First, we identify important psychological models that underpin our understanding of spatial memory, and differentiate between navigation and object-location memory (with this review focusing on the latter). We then summarise empirical results on spatial memory from both the psychology and HCI domains, identifying a set of observable properties of spatial memory that can be used to inform design. Finally, we analyse existing interfaces in the HCI literature that support or disrupt spatial memory, including space-multiplexed displays for command and navigation interfaces, different techniques for dealing with large spatial data sets, and the effects of spatial distortion. We intend for this paper to be useful to user interface designers, as well as other HCI researchers interested in spatial memory. Throughout the text, we therefore emphasise important design guidelines derived from the work reviewed, as well as methodological issues and topics for future research. J. Scarr, A. Cockburn, C. Gutwin. Supporting and Exploiting Spatial Memory in User Interfaces. Foundations and Trends © in Human-Computer Interaction, vol. 6, no. 1, pp. 1–84, 2012. DOI: 10.1561/1100000046.
منابع مشابه
Understanding and Exploiting Spatial Memory in the Design of Efficient Command Selection Interfaces
Humans have a strong natural ability to remember item locations. In graphical user interfaces, this ability is one of the primary mechanisms by which users become efficient. However, there are two ways in which modern applications often fail to exploit the potential of spatial memory. First, they overuse hierarchical structures such as cascading menus, which slows down interaction for expert us...
متن کاملA New Trust Model for B2C E-Commerce Based on 3D User Interfaces
Lack of trust is one of the key bottle necks in e-commerce development. Nowadays many advanced technologies are trying to address the trust issues in e-commerce. One among them suggests using suitable user interfaces. This paper investigates the functionality and capabilities of 3D graphical user interfaces in regard to trust building in the customers of next generation of B2C e-commerce websit...
متن کاملWorking Memory Training in Children with Mild Intellectual Disability, Through Designed Computerized Program
Objectives: The aim of this research is designing a computerized program, in game format, for working memory training in mild intellectual disabled children. Methods: 24 students participated as test and control groups. The auditory and visual-spatial WM were assessed by primary test, which included computerized Wechsler numerical forward and backward sub- tests, and secondary tests, which c...
متن کاملExploiting Model-based Techniques for User Interfaces to Databases
Model-based systems provide methods for supporting the systematic and efficient development of application interfaces. This paper examines how model-based technologies can be exploited to develop user interfaces to databases. To this end five model-based systems, namely Adept, HUMANOID, Mastermind, TADEUS and DRIVE are discussed through the use of a unifying case study which allows the examinat...
متن کاملEvaluating spatial memory in two and three dimensions
Prior research has shown that the efficient use of graphical user interfaces is strongly dependent on human capabilities for spatial cognition. One facet of spatial cognition is the ability to quickly and accurately recall and access the location of objects in a spatial arrangement. This paper describes a series of experiments aimed at determining whether three-dimensional user interfaces bette...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
- Foundations and Trends in Human-Computer Interaction
دوره 6 شماره
صفحات -
تاریخ انتشار 2013